I’ve released a simple iOS pull to refresh component on GitHub. Feel free to use, modify, or fork the component! SCRefreshControl on GitHub SCRefreshControl is a refresh control for iOS 5 and above. The design and interface mimic the iOS 6 UIRefreshControl. However, the component can be used with any UIScrollView, it is not limited
Finally finished off my second platformer. There is not much different from the first game in the series other than if you looked at the code. The levels are pretty half assed since once I made all the changes to the game engine, I lost all interest when I started making the levels. Coding fun,
My first application that I created, and oddly enough, my largest application is now on the market! I hope some students can put it to good use!
One common error that can frequently come up when starting on a new project is an undefined symbol error. Most likely cause? forgot to include a framework in your project. For the “_OBJC_CLASS_$_CAGradientLayer” undefined symbol, it is forgetting to include the QuartzCore framework. To add a framework to your project in XCode: Make sure your
This was quite an annoying issue I ran into while trying to create an archive for my most recent app. When I tried to build the archive I kept on getting the following warning message: warning: Application failed codesign verification. The signature was invalid, contains disallowed entitlements, or it was not signed with an iPhone
Two of my apps have made it to the app store, Canadian Newspaper Junkie and Canadian Sales Tax Calculator. The wait times for reviews sure does take a lot longer than I expected, 10 days from the time I uploaded until available on the app store.
The first of many posts to follow! I’m quickly finishing up my first two iPhone apps, School Grade Tracker and Newspaper Junkie, that will hopefully be on the app store within the next month. I have many more apps that I have planned and will be starting shortly afterwards. This won’t only be a blog